Guide for Bully: Scholarship Edition (2024)

One of the first achievements you will probably obtain is the achievement for being out after curfew. Any time between 11 P.M. and 2 A.M. counts for this achievement. Spend 5 hours outside during that time, and you will earn:

  • AFTER HOURS

    Spend 5 hours out after curfew

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    Guide for Bully: Scholarship Edition (1)

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There are 5 chapters that consist of a certain amount of missions in order to move on to the next (explained further below). Completing all chapters will earn you:

  • FRESHMAN

    Complete Chapter 1

    Guide for Bully: Scholarship Edition (5)

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  • SOPhom*oRE

    Complete Chapter 2

    Guide for Bully: Scholarship Edition (9)

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  • JUNIOR

    Complete Chapter 3

    Guide for Bully: Scholarship Edition (13)

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  • SENIOR

    Complete Chapter 4

    Guide for Bully: Scholarship Edition (17)

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  • GRADUATE

    Complete Chapter 5

    Guide for Bully: Scholarship Edition (21)

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Every day, there is a class from 9:00 A.M. - 11:30 A.M. and 1:00 P.M. - 3:30 P.M. Some will not unlock until later chapters or by completing missions. The 10 different classes are as follows:

  • Chemistry (starting class in Chapter 1)
    • Simply press the corresponding button when it appears in the middle box. You have 3 attempts per class, and the level sequence stays the same.
  • English (starting class in Chapter 1)
    • Make words with the letters given to you. A good way to do this is to use a word scramble site to find words that will work. You can pause between words which will make it easier. Writing down words that work is also helpful. Also, the letters given to you at each level will stay the same.
  • Art (starting class in Chapter 1)
    • Complete the portrait by drawing squares with your pencil. Obviously, the larger amount you draw, the quicker you complete the class. However, as the difficulty gets higher with each level, you will want to draw smaller shapes to avoid enemies. Be sure to utilize power ups to make drawing easier.
  • Gym (starting class in Chapter 1)
    • You will either wrestle (earning you new fighting moves) or play dodgeball. The one you will actually have to put effort in is dodgeball. It is a best of 3 series, and you must knock out the 3 opponents on the other side. A quick method is to line up directly on the middle line and throw. This method provides the highest chance of actually hitting an opponent, as well as having the ball bounce back to you.
  • Biology (starting class in Chapter 1)
    • You will be dissecting different animals for each level. Simply follow directions (pin, cut, magnify, pull) within the given time, and you will complete the class.
  • Music (starting class in Chapter 1)
    • Simply press the Guide for Bully: Scholarship Edition (26) or Guide for Bully: Scholarship Edition (27) as they cross the hit box on the bottom left corner. This can be a little tricky as there is a small window to hit a "perfect". Your goal should be to press the corresponding buttons a moment after they enter the hit box. Press too soon, and you will get a "poor" or even a "miss".
  • Shop (unlocked at start of Chapter 2)
    • You must continually press the corresponding button as it shows up on your screen until it disappears. This is the only class that also requires you to use the analog stick to rotate clockwise or counter-clockwise, which can be difficult. Thankfully, the sequences do not change at each level, and they are relatively short compared to chemistry.
  • Math (unlocked at start of Chapter 2)
    • Simply pick the correct answers within the given time. The order the questions appear, as well as the questions themselves, do not change. I would suggest writing answers down as they come so you have a list to quickly answer. Pausing between questions is also a useful method.
  • Geography (unlocked at start of Chapter 2)
    • Simply put a flag on the corresponding country's marker (do not simply put it in the country as it will be considered a "miss"). The region is the same for every level. I would suggest getting a map of that specific region to help.
  • Photography (unlocked after completing the Hattrick vs. Galloway Mission)
    • You will be required to go around certain areas of Bullworth and take photographs. Your targets will be highlighted by arrows. Keep in mind that you must produce a "good shot" in order for the photograph to count. Be sure you are at a good angle for the picture when taking them. Also, the requirement for each level is the same.

You will need to complete all Classes at Level 5 as a requirement for the Perfectionist achievement. Do this, and along the way, you will earn:

  • KEENER

    Complete 3 Classes

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  • TEACHER’S PET

    Complete 6 Classes

    Guide for Bully: Scholarship Edition (31)

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  • BOY GENIUS

    Complete 9 Classes

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Missions are relatively simple. Once they appear available, you will guided by a yellow star on your mini map. Throughout the mission, you will be guided what to do by character actions, as well as symbols on your screen and on your mini map. Though some missions pose bigger challenges than others, none of them require critcal anaylsis to complete. However, it is important to note that some of the missions will only appear at certain times of the day (indicated below). You can keep track of the missions you have done under Stats. When you complete the game, you should be close to having done all the missions. Thankfully, any previous mission you did not complete will now become available. Additionally, each of the 6 transistors count as an individual mission, and there are a few optional missions that aren't required to progress the story. Here is a list of all missions:

  • Chapter 1
    • Welcome to Bullworth ~Intro~
    • This is your school ~Starts right after previous mission~
    • The setup ~8AM-7PM~
    • Slingshot ~8AM-7PM~
    • A little help ~8AM-11PM~
    • Save Algie ~8AM-7PM~
    • That Bitch ~8AM-7PM~
    • The Diary~7PM-11PM~ (optional)
    • Defend Bucky ~8AM-11PM~
    • The Candidate ~8AM-6:30PM~
    • Halloween ~Time is stopped~
    • The Big Prank ~8PM-1PM~ (optional)(not required for 100% completion)
    • Character Sheets ~8AM-9PM~
    • Help Gary ~8AM-11PM~
  • Chapter 2
    • Last minute shopping ~8AM-7PM~ (optional)
    • Hattrick vs. Galloway ~8AM-6:30PM~
    • Small offenses ~8AM-12AM~
    • The eggs ~8AM-11PM~
    • Movie Tickets ~8AM-8PM~
    • Carnival Date ~4:30PM-11PM~
    • Panty Raid ~7PM-12AM~ (optional)
    • Race the Vale ~8AM-11PM~
    • Beach rumble ~8AM-11PM~
    • Weed Killer ~8AM-9AM~~11:30AM-1PM~~3:30M-7PM~
    • Tad's house ~8AM-11PM~
    • Boxing Challenge ~8AM-1AM~
  • Chapter 3
    • Christmas is here ~Started as soon as Chapter 3 starts~
    • Balls of snow ~8AM-7PM~
    • Miracle on Bullworth St. ~6PM-10PM~
    • Nutcrackin' ~12PM-6PM~
    • Rudy the Red Nosed Santa ~12PM-6PM~
    • Cook's Crush ~8AM-5PM~ (optional)
    • Cook's Date ~3:30PM-11PM~ (optional)
    • Comic Klepto ~3:30AM-11PM~ (optional)
    • Jealous Johnny ~8AM-11PM~
    • Bait ~8AM-11PM~
    • Glass House ~3:30PM-7PM~ (optional)
    • Tagging ~8AM-11PM~
    • Wrong Part Of Town ~8AM-11PM~
    • Lola's race ~8AM-11PM~
    • Tenements ~8AM-11PM~
    • Discreet Deliveries ~5PM-11PM~ (optional)
    • Rumble ~8AM-11PM~
  • Chapter 4
    • Here's To You Ms. Phillips ~3:30M-7PM~
    • Stronghold Assault ~8AM-9PM~
    • Galloway Away ~8AM-7PM~
    • Funhouse Fun ~8AM-11PM~
    • Paparazzi ~8AM-7PM~
    • Defender of the Castle ~8AM-11PM~
    • Nice Outfit ~8AM-7PM~
    • Discretion Assured ~8AM-9PM~
    • The Big Game ~8AM-9PM~
  • Chapter 5
    • Cheating time ~8AM-7PM~
    • Making a Mark ~8AM-11PM~
    • Rats in the library ~8AM-9PM~
    • The gym is burning ~8AM-9PM~
    • Finding Johnny Vincent ~8AM-11PM~
    • Revenge On Mr. Burton ~8AM-7PM~
    • Smash it up ~7PM-11PM~ (optional)
    • The collector ~7PM-11PM~ (optional)
    • Preppies Vandalized ~8AM-11PM~
    • Go See The Principal ~Starts right after previous mission~
    • Busting In, Part I ~8AM-11PM~
    • Busting In, Part II ~Starts right after previous mission~
    • Complete Mayhem ~8AM-8PM~

Once you have done all missions and turned in all 6 transistors, you will earn:

While you work on missions, make it a goal to do at least 40 errands. There are 50 in the game, and you will need 40 to unlock the Perfectionist Achievement. Doing 30 errands will earn you:

  • HELPING HAND

    Complete 10 Errand Missions

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  • LITTLE ANGEL

    Complete 20 Errand Missions

    Guide for Bully: Scholarship Edition (43)

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  • MOMMA'S BOY

    Complete 30 Errand Missions

    Guide for Bully: Scholarship Edition (46)

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For the traveling based achievements, if you skateboard around campus, ride a bike while in the city, or run while not on skateboard/bike, you should be close to finishing all 3 when you beat the game. For any you don't have done, just make it your main means of transportation. Also, while riding the bike, just pull back on the analog, and tap Guide for Bully: Scholarship Edition (49) to perform a wheelie. Doing these will earn you:

  • MARATHON

    Travel 100,000 meters on foot.

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  • SKATE PRO

    Travel 50,000 meters on the skateboard

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  • TOUR DE BULLWORTH

    Travel 100 km on the bike.

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  • THE WHEEL DEAL

    Perform 200 wheelies on the bike.

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You will need to pick up 50 flowers, but you can only hold 10. An easy spot to do this is right outside the girl's dorm. If you give them to the girls walking by, or one of the 6 hom*osexual male characters (Trent, Cornelious, Vance, Kirby, Gord, or the townie with sleeveless shirt), you will clear space to pick up more flowers. Kiss the person you gave a flower to afterwards (25 times for girls, 20 times for boys), and you will earn:

  • GREEN THUMBS UP

    Pick 50 flowers

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  • CASANOVA

    Receive 25 kisses from the ladies.

    Guide for Bully: Scholarship Edition (70)

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  • OVER THE RAINBOW

    Receive 20 kisses from the gents.

    Guide for Bully: Scholarship Edition (74)

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Knock out opponents either fighting or with a weapon (the spud cannon that you receive later in the game is a 1-hit knock out). Do this 200 times, and you will earn:

  • DOWN FOR THE COUNT

    Beat up 200 opponents

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In chapter 2, you will be able to do paper routes. Once you finish all 5 paper routes, you will earn:

  • Complete All Paper Route Missions

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In chapter 2, you will be able to do lawn mowing jobs. Do 6 jobs (town jobs or detention jobs), and you will earn:

  • GREEN THUMB

    Complete All Lawn Mowing Jobs

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Finish first place in the 7 races in Bullworth Vale; 4 races in Bullworth Town; 2 races in New Coventry; and the Chapter 5 Bullworth Academy race to earn:

  • THE CHAMPION

    Complete All Bike Races

    Guide for Bully: Scholarship Edition (89)

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Find a soccer ball on campus (usually on football field, on a patch of grass between the parking lot with the school bus and the school building, or outside the boy's dorm), take it to a secluded area (the hobo spot behind the broken school bus in the parking lot is perfect), and continually kick the ball by pressing Guide for Bully: Scholarship Edition (92), and you will earn:

  • KICKIN' THE BALLS

    Kick 100 soccer balls.

    Guide for Bully: Scholarship Edition (93)

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Go around town with a carton of eggs (can be obtained from a market or any bed you own later in the game), aim at cars (you can stand in front of the street to stop traffic to make it easier), and hit 25 cars, and you will earn:

  • EGGSELLENT!

    Egg 25 cars.

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Collect 250 pieces of clothing. You will earn some of the clothing through missions, classes, and unlocking the 40 trophies, but the majority of it will come from the 4 clothing stores. Two stores are labeled on your map, one is unmarked inside the school on the first floor, and the last one is inside a barber shop (Final Cut) in New Coventry. Once you reach 250, you will earn:

  • SHARP DRESSED MAN

    Collect 250 clothing items.

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Stand behind a student, target them with Guide for Bully: Scholarship Edition (105), and press Guide for Bully: Scholarship Edition (106) to give them a wedgie (you can only pinch a girl's butt, so this will only work with the guys). Do this 50 times, and you will earn:

  • SKIDMARK

    Give 50 wedgies

    Guide for Bully: Scholarship Edition (107)

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Target students with Guide for Bully: Scholarship Edition (111), and press Guide for Bully: Scholarship Edition (112); do this 100 times, and you will earn:

  • SMART MOUTH

    Say 100 taunts.

    Guide for Bully: Scholarship Edition (113)

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Throw 50 stink bombs at people (preferably large groups), and you will earn:

  • SMELL YA LATER

    Hit people with stink bombs 50 times.

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Toss marbles in front of people (preferably large groups) 25 times, and you will earn:

  • WATCH YOUR STEP

    Trip 25 people with marbles.

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In Chapter 2, you will unlock Bullworth Town. There is a grocery store called "Yum Yum Market" that has 100 sodas in stock per visit and does not require the drink cinematic associated with vending machines. Purchase 100, and you will earn:

  • SODA 'LICIOUS

    Buy 100 sodas

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Get the high score for Consumo, Nut Shots, and Monkey Fling arcade games (all can be located in the souvenir shop at the Carnival along the back wall opposite the gift prize counter). Tips for each game:

  • Consumo: Stay towards the middle of the screen to have more time to avoid harmful objects. High score is: 1010 lbs.
  • Nut Shots: Avoid everything. Hornets shoot stingers that go in a straight line. Bats will use a sonic attack that grows wider as it move away from the bat. Eagles attack you with a homing salmon. High score is: 69,900.
  • Monkey Fling: The spiders will only crawl 1/2 the screen from where they land. If you find yourself starting to get overwhelmed, just clear falling spiders on half of the screen. High score is: 333.

Once you have obtained the high score in all three, you will unlock:

  • DUAL NEBULA

    Achieve A High Score on Consumo, Nut Shots, and Monkey Fling Arcade Games

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Hit 300 bottles in the Shooting Gallery (I suggest doing this after completing Photography Level 5 for 2x tickets) at the Carnival, and you will earn:

  • GLASS DISMISSED

    Break 300 bottles at the shooting gallery.

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Play at all 4 Carnival games (Strike Out, High Striker, Splish Splash, Shooting Range), and you will earn:

  • IT’S ALL IN THE WRISTS

    Complete All 4 of the Carnival Games once

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Place first in all 5 Carnival go-kart races to unlock the 3 town go-kart races. Place first in those 3, and you will earn:

  • SPEED FREAK

    Complete ½ of all Go Kart Races

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  • POLE POSITION

    Complete All Go Kart Races

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Now for the last achievement in the game.

  • PERFECTIONIST

    100% completion.

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Progress towards each goal can be found under Stats.

Bullworth Academy specfic:

  • Complete All Classes at Level 5
    • See the class specific achievements guide mention earlier in this section for tips.
  • Take All Yearbook Photos
    • After completing Photography 2, you will have the Yearbook available in the Guide for Bully: Scholarship Edition (152) menu in "Yearbook Photos". The majority of the students can be found on campus. Some will be found at their respective hangouts around Bullworth. I suggest taking pictures when Missions that involve students come up. Also, Derby, Earnest, Gary, Jimmy, Johnny, Petey, Russell, and Ted will all be added to your yearbook automatically after certain missions are completed. Regarding the other students, sadly, you are only given their names and not their faces. However, the faces of all students and a brief description can be found at http://strategywiki.org/wiki/Bully/Yearbook
  • Fail Any 5 Classes
    • I suggest doing this after you completed a class at Level 5 since classes rotate, and it will take a while for you to get the same class to show up should you decide to fail a class where you still need to complete its levels.
  • Pull 20 Fire Alarms
    • I suggest pulling the fire alarm directly outside your room in the boy's dorm since you will not be caught or interrupted while you wait for it to reset.
  • Win Penalty Shootout & Keep Ups once
    • Penalty Shootout can be found on the basketball court outside the pool building on campus in the jock area. The objective is to knock-out a student who is standing infront of a soccer goal drawn on the wall. You have 5 shots, and the cursor keeps moving around the goal. The amount of life done to the student depends on how directly you hit him.
    • Keep Ups can be found on the left side of the football field on campus in the jock area. Simply press the corresponding button as it shows up to win. You do not need to rush, just as long as you keep consistent, the ball will continue to juggle even though the timing of when you press the buttons is off.

Collectable specific:

  • Collect All Rubber Bands; G+G Cards; and Transistors
    • There are 75 Rubber Bands; 40 G+G Cards; and 6 Transitioners (which you must take back to the Hobo). Once you have completed Geography 5, all of the items will appear on your map in the Guide for Bully: Scholarship Edition (153) menu. However, they will not appear on your mini map.
  • Collect 330 Clothing Items
    • See "Sharp Dressed Man" for tips

Carnvial Specfic:

  • Ride each of the 3 attractions once
  • Win at least 1 ticket in each Carnival game
  • Buy All Items From the Carnival Shop
  • Get the highest score in all 3 arcade games
    • See "Dual Nebula" for tips

Misc requirements:

  • Smash All Garden Gnomes
    • There are 25 altogether. Once you have completed Geography 5, the gnomes will appear on the map in the Guide for Bully: Scholarship Edition (154) menu. However, they will not appear on your mini map.
  • Win All Boxing Matches
    • These are performed at the Prep's Boxing Arena (after completing the Prep Challenge in Chapter 2). After 4:00 P.M., you will be able to participate in boxing matches that will increase your strength. Fight all opponents until you are fighting "Random" opponents. Note that this is separate from the boxing competition you must complete later in Chapter 2.
  • Buy 500 Sodas
  • Smash All Pumpkins and Gravestones from Halloween
    • On Halloween night, there are pumpkins and gravestones around campus. They are only on campus on this one day. However, it is suggested smashing these later on in the game when they are all clumped together in the same area. During the mission "Help Gary" or anytime afterwards, you will find all of the pumpkins in the furnace room of the school's basem*nt. During the mission "Smash it Up", you will enter a warehouse. You will find the gravestones here during or after the mission alongside the far left wall when you first enter.
  • Beat up the Pirate
    • Swim to the southwest area of the map (between Bullworth Academy and an island). You will find a half sunken ship. Go to the land right of the ship, and you will find the Pirate.
  • Spray A Tag Of Each Clique
    • After the tagging mission in Chapter 3, you will have the ability to spray graffiti tags on walls. You will see where you can tag because you will see a bullseye on a part of the building where you can tag. The cliques are Nerds, Preppies, Greasers, and Jocks. You can spray a tag of each clique at their respective hangouts on campus or around Bullworth.

Earn the following achievements:

  • "Pole Position"
  • "The Champion"
  • "Green Thumb"
  • "Black & White & Read All Over"
  • "Helping Hand"
  • "Marathon"
  • "Skate Pro"
  • "Tour De Bullworth"
  • "Mission Accomplished"

4. Cheats2. General hints and tips

Find anything you think is wrong with this walkthrough? Help us fix it by posting in its Walkthrough Thread.

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